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Crazy Eddie's GUI System 0.8.7
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Implementation of the CEGUI::Texture class for no particular engine. More...
#include <Texture.h>
Inheritance diagram for CEGUI::NullTexture:Public Member Functions | |
| const String & | getName () const |
| Returns the name given to the texture when it was created. | |
| const Sizef & | getSize () const |
| Returns the current pixel size of the texture. | |
| const Sizef & | getOriginalDataSize () const |
| Returns the original pixel size of the data loaded into the texture. | |
| const Vector2f & | getTexelScaling () const |
| Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords. | |
| void | loadFromFile (const String &filename, const String &resourceGroup) |
| Loads the specified image file into the texture. The texture is resized as required to hold the image. | |
| void | loadFromMemory (const void *buffer, const Sizef &buffer_size, PixelFormat pixel_format) |
| Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image. | |
| void | blitFromMemory (const void *sourceData, const Rectf &area) |
| Performs an area memory blit to the texture. | |
| void | blitToMemory (void *targetData) |
| Performs a complete blit from the texture surface to memory. | |
| bool | isPixelFormatSupported (const PixelFormat fmt) const |
| Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation. | |
Public Member Functions inherited from CEGUI::Texture | |
| virtual | ~Texture () |
| Destructor for Texture base class. | |
Protected Member Functions | |
| NullTexture (const String &name) | |
| standard constructor | |
| NullTexture (const String &name, const String &filename, const String &resourceGroup) | |
| construct texture via an image file. | |
| NullTexture (const String &name, const Sizef &sz) | |
| construct texture with a specified initial size. | |
| virtual | ~NullTexture () |
| destructor. | |
| void | updateCachedScaleValues () |
| updates cached scale value used to map pixels to texture co-ords. | |
Protected Attributes | |
| Sizef | d_size |
| Size of the texture. | |
| Sizef | d_dataSize |
| original pixel of size data loaded into texture | |
| Vector2f | d_texelScaling |
| cached pixel to texel mapping scale values. | |
| const String | d_name |
| Name this texture was created with. | |
Static Protected Attributes | |
| static uint32 | d_textureNumber |
| Counter used to provide unique texture names. | |
Friends | |
| Texture & | NullRenderer::createTexture (const String &) |
| Texture & | NullRenderer::createTexture (const String &, const String &, const String &) |
| Texture & | NullRenderer::createTexture (const String &, const Sizef &) |
| void | NullRenderer::destroyTexture (Texture &) |
| void | NullRenderer::destroyTexture (const String &) |
Additional Inherited Members | |
Public Types inherited from CEGUI::Texture | |
| enum | PixelFormat { PF_RGB , PF_RGBA , PF_RGBA_4444 , PF_RGB_565 , PF_PVRTC2 , PF_PVRTC4 , PF_RGB_DXT1 , PF_RGBA_DXT1 , PF_RGBA_DXT3 , PF_RGBA_DXT5 } |
| Enumerated type containing the supported pixel formats that can be passed to loadFromMemory. More... | |
Implementation of the CEGUI::Texture class for no particular engine.
Performs an area memory blit to the texture.
| sourceData | input data, the size must match area described by the given Rect |
| area | area where the blit will happen |
Implements CEGUI::Texture.
Performs a complete blit from the texture surface to memory.
| targetData | the buffer where the target is stored |
Implements CEGUI::Texture.
Returns the name given to the texture when it was created.
Implements CEGUI::Texture.
Returns the original pixel size of the data loaded into the texture.
Implements CEGUI::Texture.
Returns the current pixel size of the texture.
Implements CEGUI::Texture.
Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords.
Implements CEGUI::Texture.
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virtual |
Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation.
The result of this call will vary according to the implementaion API and the capabilities of the hardware.
| fmt | One of the PixelFormat enumerated values specifying the pixel format that is to be tested. |
Implements CEGUI::Texture.
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virtual |
Loads the specified image file into the texture. The texture is resized as required to hold the image.
| filename | The filename of the image file that is to be loaded into the texture |
| resourceGroup | Resource group identifier to be passed to the resource provider when loading the image file. |
Implements CEGUI::Texture.
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virtual |
Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image.
| buffer | Pointer to the buffer containing the image data. |
| buffer_size | Size of the buffer (in pixels as specified by pixelFormat) |
| pixel_format | PixelFormat value describing the format contained in buffPtr. |
Implements CEGUI::Texture.