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SDL 3.0
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#include <SDL3/SDL_platform_defines.h>#include <SDL3/SDL_begin_code.h>#include <SDL3/SDL_close_code.h>
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| const char * | SDL_GetPlatform (void) |
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SDL provides a means to identify the app's platform, both at compile time and runtime. Get the name of the platform.
Here are the names returned for some (but not all) supported platforms: