Box2D 2.4.1
A 2D physics engine for games
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b2DistanceOutput Struct Reference

Output for b2Distance. More...

#include <b2_distance.h>

Public Attributes

b2Vec2 pointA
 closest point on shapeA
b2Vec2 pointB
 closest point on shapeB
float distance
int32 iterations
 number of GJK iterations used

Detailed Description

Output for b2Distance.


The documentation for this struct was generated from the following file: