Box2D 2.4.1
A 2D physics engine for games
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b2Profile Struct Reference

Profiling data. Times are in milliseconds. More...

#include <b2_time_step.h>

Public Attributes

float step
float collide
float solve
float solveInit
float solveVelocity
float solvePosition
float broadphase
float solveTOI

Detailed Description

Profiling data. Times are in milliseconds.


The documentation for this struct was generated from the following file: